﻿using System; 
using System.Text;
using System.Collections.Generic; 
using System.Data;
namespace FZKJ.Model{
	 	//base_msgtypeinfo
		public class base_msgtypeinfo
	{
		public base_msgtypeinfo(){}
      		
		private int _id;
		/// <summary>
		/// 序号
        /// </summary>	
        public int id
        {
            get{ return _id; }
            set{ _id = value; }
        }        
			
		private string _msgtypecode;
		/// <summary>
		/// 消息类型编码
        /// </summary>	
        public string msgtypecode
        {
            get{ return _msgtypecode; }
            set{ _msgtypecode = value; }
        }        
			
		private string _msgtypename;
		/// <summary>
		/// 消息类型名称
        /// </summary>	
        public string msgtypename
        {
            get{ return _msgtypename; }
            set{ _msgtypename = value; }
        }        
			
		private int _isenable;
		/// <summary>
		/// 是否启用（0否1是）
        /// </summary>	
        public int isenable
        {
            get{ return _isenable; }
            set{ _isenable = value; }
        }        
			
		private int _sort;
		/// <summary>
		/// 排序
        /// </summary>	
        public int sort
        {
            get{ return _sort; }
            set{ _sort = value; }
        }        
			
		private string _remark;
		/// <summary>
		/// 备注
        /// </summary>	
        public string remark
        {
            get{ return _remark; }
            set{ _remark = value; }
        }        
			
		private DateTime? _createtime;
		/// <summary>
		/// 创建时间
        /// </summary>	
        public DateTime? createtime
        {
            get{ return _createtime; }
            set{ _createtime = value; }
        }        
			
		private string _createman;
		/// <summary>
		/// 创建人
        /// </summary>	
        public string createman
        {
            get{ return _createman; }
            set{ _createman = value; }
        }        
			
		private DateTime? _updatetime;
		/// <summary>
		/// 修改时间
        /// </summary>	
        public DateTime? updatetime
        {
            get{ return _updatetime; }
            set{ _updatetime = value; }
        }        
			
		private string _updateman;
		/// <summary>
		/// 修改人
        /// </summary>	
        public string updateman
        {
            get{ return _updateman; }
            set{ _updateman = value; }
        }        
			}
}